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David 46fedff0f8 fixes and small upgrades: -fix critical crash on custom mode with pump cycle of 0. -add customizability of B channel light intensity PWM % independant from channel A -wip begin work on new more generic graphics / UI system with popups and other instantiable elements 3 年前
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Harvest.h release nov 2020 4 年前
Purge.h release nov 2020 4 年前
Scene.h fixes and small upgrades: -fix critical crash on custom mode with pump cycle of 0. -add customizability of B channel light intensity PWM % independant from channel A -wip begin work on new more generic graphics / UI system with popups and other instantiable elements 3 年前
SceneCustomModeSettings.h release nov 2020 4 年前
SceneHeatingSettings.h release nov 2020 4 年前
SceneLoadingScreen.h release nov 2020 4 年前
SceneMainMenu.h release nov 2020 4 年前
SceneModeSelection.h release nov 2020 4 年前
ScenePumpUse.h release nov 2020 4 年前
SceneScreenSaverSettings.h release nov 2020 4 年前
SceneSettingsMenu.h release nov 2020 4 年前
SceneThermometerCalibration.h release nov 2020 4 年前
SceneTime.h release nov 2020 4 年前
SceneTopMenu.h release nov 2020 4 年前
TestScene.h fixes and small upgrades: -fix critical crash on custom mode with pump cycle of 0. -add customizability of B channel light intensity PWM % independant from channel A -wip begin work on new more generic graphics / UI system with popups and other instantiable elements 3 年前