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  1. #ifndef SCENE_CUSTOM_MODE_SETTINGS
  2. #define SCENE_CUSTOM_MODE_SETTINGS
  3. #include "Scenes/Scene.h"
  4. class SceneCustomModeSettings : public Scene
  5. {
  6. public:
  7. void Initialize() override;
  8. void Update() override;
  9. void Draw(GraphicsEngine *graphics) override;
  10. void OnButtonClic(BTN btn) override;
  11. void Destroy() override;
  12. private:
  13. void Validate();
  14. int8_t m_selection;
  15. uint8_t m_progress = 0;
  16. String m_title_text;
  17. String m_helper_text;
  18. String m_selection_text;
  19. ModeParameters m_custom_mode;
  20. };
  21. #endif