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  1. #ifndef SCENE_HEATING_SETTINGS_H
  2. #define SCENE_HEATING_SETTINGS_H
  3. #include "Scenes/Scene.h"
  4. #include "DataSaveLoad.h"
  5. class SceneHeatingSettings : public Scene
  6. {
  7. public:
  8. void Initialize() override;
  9. void Update() override;
  10. void Draw(GraphicsEngine *graphics) override;
  11. void OnButtonClic(BTN btn) override;
  12. void Destroy() override;
  13. private:
  14. int8_t m_current_percentage;
  15. };
  16. #endif