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@@ -197,7 +197,7 @@ else: |
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cubeSize = 8 * int((360 / haov) * origWidth / math.pi / 8) |
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cubeSize = 8 * int((360 / haov) * origWidth / math.pi / 8) |
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tileSize = min(args.tileSize, cubeSize) |
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tileSize = min(args.tileSize, cubeSize) |
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levels = int(math.ceil(math.log(float(cubeSize) / tileSize, 2))) + 1 |
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levels = int(math.ceil(math.log(float(cubeSize) / tileSize, 2))) + 1 |
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if round(cubeSize / 2**(levels - 2)) == tileSize: |
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if int(cubeSize / 2**(levels - 2)) == tileSize: |
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levels -= 1 # Handle edge case |
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levels -= 1 # Handle edge case |
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origHeight = str(origHeight) |
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origHeight = str(origHeight) |
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origWidth = str(origWidth) |
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origWidth = str(origWidth) |
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