#ifndef SCENE_CUSTOM_MODE_SETTINGS #define SCENE_CUSTOM_MODE_SETTINGS #include "Scenes/Scene.h" class SceneCustomModeSettings : public Scene { public: void Initialize() override; void Update() override; void Draw(GraphicsEngine *graphics) override; void OnButtonClic(BTN btn) override; void Destroy() override; private: void Validate(); int8_t m_selection; uint8_t m_progress = 0; String m_title_text; String m_helper_text; String m_selection_text; ModeParameters m_custom_mode; }; #endif