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  1. #ifndef HARVEST_H
  2. #define HARVEST_H
  3. #include "Scenes/Scene.h"
  4. class Harvest : public Scene
  5. {
  6. public:
  7. void Initialize() override;
  8. void Update() override;
  9. void Draw(GraphicsEngine *graphics) override;
  10. void OnButtonClic(BTN btn) override;
  11. void Destroy() override;
  12. private:
  13. uint8_t m_progress = 0;
  14. uint8_t m_speed = 5;
  15. void PumpHarvest();
  16. void DrawPreparation();
  17. void DrawHarvest();
  18. void DrawStop();
  19. };
  20. #endif