#ifndef HARVEST_H #define HARVEST_H #include "Scenes/Scene.h" class Harvest : public Scene { public: void Initialize() override; void Update() override; void Draw(GraphicsEngine *graphics) override; void OnButtonClic(BTN btn) override; void Destroy() override; private: uint8_t m_progress = 0; uint8_t m_speed = 5; void PumpHarvest(); void DrawPreparation(); void DrawHarvest(); void DrawStop(); }; #endif