load
Fired when a panorama finishes loading.
scenechange
Fired when a scene change is initiated. A load
event will be fired when the
new scene finishes loading. Passes scene ID string to handler.
error
Fired when an error occured. The error message string is passed to the event listener.
errorcleared
Fired when an error is cleared.
mousedown
Fired when the mouse button is pressed. Passes MouseEvent
to handler.
mouseup
Fired when the mouse button is released. Passes MouseEvent
to handler.