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API Events

load

Fired when a panorama finishes loading.

scenechange

Fired when a scene change is initiated. A load event will be fired when the new scene finishes loading. Passes scene ID string to handler.

scenechangefadedone

If a scene transition fade interval is specified, this event is fired when the fading is completed after changing scenes.

error

Fired when an error occured. The error message string is passed to the event listener.

errorcleared

Fired when an error is cleared.

mousedown

Fired when the mouse button is pressed. Passes MouseEvent to handler.

mouseup

Fired when the mouse button is released. Passes MouseEvent to handler.

touchstart

Fired when a touch starts. Passes TouchEvent to handler.

touchend

Fired when a touch ends. Passes TouchEvent to handler.