load
Fired when a panorama finishes loading.
scenechange
Fired when a scene change is initiated. A load
event will be fired when the
new scene finishes loading. Passes scene ID string to handler.
fullscreenchange
Fired when browser fullscreen status changed. Passes status boolean to handler.
zoomchange
Fired when scene hfov update. Passes new HFOV value to handler.
scenechangefadedone
If a scene transition fade interval is specified, this event is fired when the fading is completed after changing scenes.
animatefinished
Fired when any movements / animations finish, i.e. when the renderer stops rendering new frames. Passes final pitch, yaw, and HFOV values to handler.
error
Fired when an error occured. The error message string is passed to the event listener.
errorcleared
Fired when an error is cleared.
mousedown
Fired when the mouse button is pressed. Passes MouseEvent
to handler.
mouseup
Fired when the mouse button is released. Passes MouseEvent
to handler.
touchstart
Fired when a touch starts. Passes TouchEvent
to handler.
touchend
Fired when a touch ends. Passes TouchEvent
to handler.