# API Events ## `load` Fired when a panorama finishes loading. ## `scenechange` Fired when a scene change is initiated. A `load` event will be fired when the new scene finishes loading. Passes scene ID string to handler. ## `scenechangefadedone` If a scene transition fade interval is specified, this event is fired when the fading is completed after changing scenes. ## `error` Fired when an error occured. The error message string is passed to the event listener. ## `errorcleared` Fired when an error is cleared. ## `mousedown` Fired when the mouse button is pressed. Passes `MouseEvent` to handler. ## `mouseup` Fired when the mouse button is released. Passes `MouseEvent` to handler. ## `touchstart` Fired when a touch starts. Passes `TouchEvent` to handler. ## `touchend` Fired when a touch ends. Passes `TouchEvent` to handler.