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@@ -165,6 +165,12 @@ function anError() { |
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error = true; |
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} |
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function clearError() { |
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document.getElementById('load_box').style.display = 'none'; |
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document.getElementById('nocanvas').style.display = 'none'; |
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error = false; |
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} |
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function onRightClick(event) { |
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document.getElementById('about').style.left = event.clientX + 'px'; |
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document.getElementById('about').style.top = event.clientY + 'px'; |
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@@ -464,16 +470,27 @@ function animate() { |
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} |
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function render() { |
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var tmpyaw; |
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try { |
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if (config.yaw > 180) { |
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config.yaw -= 360; |
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} else if (config.yaw < -180) { |
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config.yaw += 360; |
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} |
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// Keep a tmp value of yaw for autoRotate comparison later |
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tmpyaw = config.yaw; |
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// Ensure the yaw is within min and max allowed |
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config.yaw = Math.max(config.minyaw, Math.min(config.maxyaw, config.yaw)); |
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// Check if we autoRotate in a limited by min and max yaw |
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// If so reverse direction |
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if (config.autoRotate !== false && tmpyaw != config.yaw) { |
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config.autoRotate *= -1; |
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} |
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// Ensure the calculated pitch is within min and max allowed |
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config.pitch = Math.max(config.minpitch, Math.min(config.maxpitch, config.pitch)); |
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@@ -744,7 +761,7 @@ function processOptions() { |
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p = tourConfig.basePath + p; |
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} |
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document.body.style.backgroundImage = "url('" + p + "')"; |
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document.body.style.backgroundSize = 'auto'; |
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document.body.style.backgroundSize = '100% 100%'; |
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break; |
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case 'hfov': |
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@@ -865,6 +882,11 @@ function setHfov(i) { |
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} |
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function load() { |
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// Since WebGL error handling is very general, first we clear any error box |
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// since it is a new scene and the error from previous maybe because of lacking |
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// memory etc and not because of a lack of WebGL support etc |
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clearError(); |
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document.getElementById('load_button').style.display = 'none'; |
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document.getElementById('load_box').style.display = 'inline'; |
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init(); |
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