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@@ -206,6 +206,13 @@ function Renderer(container) { |
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// Draw image width duplicated edge pixels on canvas |
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faceContext.putImageData(imgData, 0, 0); |
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incLoaded(); |
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}; |
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const incLoaded = function() { |
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if (this.width != 0) // support partial fallback/cubemap image |
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fallbackImgSize = this.width; |
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if (loaded == 5 && this.width == 0) // support partial fallback/cubemap image |
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this.width = fallbackImgSize; |
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loaded++; |
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if (loaded == 6) { |
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fallbackImgSize = this.width; |
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@@ -218,6 +225,7 @@ function Renderer(container) { |
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faceImg.crossOrigin = globalParams.crossOrigin ? globalParams.crossOrigin : 'anonymous'; |
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faceImg.side = s; |
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faceImg.onload = onLoad; |
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faceImg.onerror = incLoaded; // ignore missing face file to support partial fallback/cubemap image |
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if (imageType == 'multires') { |
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faceImg.src = encodeURI(path.replace('%s', sides[s]) + '.' + image.extension); |
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} else { |
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@@ -542,9 +550,11 @@ function Renderer(container) { |
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// Apply face transforms |
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var faces = Object.keys(transforms); |
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for (i = 0; i < 6; i++) { |
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var face = world.querySelector('.pnlm-' + faces[i] + 'face').style; |
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face.webkitTransform = transform + transforms[faces[i]]; |
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face.transform = transform + transforms[faces[i]]; |
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var face = world.querySelector('.pnlm-' + faces[i] + 'face'); |
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if (!face) |
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continue; // ignore missing face to support partial fallback/cubemap image |
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face.style.webkitTransform = transform + transforms[faces[i]]; |
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face.style.transform = transform + transforms[faces[i]]; |
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} |
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return; |
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} |
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@@ -1024,11 +1034,14 @@ function Renderer(container) { |
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this.texture = this.callback = null; |
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this.image = new Image(); |
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this.image.crossOrigin = crossOrigin ? crossOrigin : 'anonymous'; |
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this.image.addEventListener('load', function() { |
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processLoadedTexture(self.image, self.texture); |
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const loadFn = (function() { |
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if (self.image.width > 0 && self.image.height > 0) // ignore missing tile to supporting partial image |
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processLoadedTexture(self.image, self.texture); |
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self.callback(self.texture); |
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releaseTextureImageLoader(self); |
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}); |
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this.image.addEventListener('load', loadFn); |
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this.image.addEventListener('error', loadFn); // ignore missing tile file to support partial image, otherwise retry loop causes high CPU load |
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}; |
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TextureImageLoader.prototype.loadTexture = function(src, texture, callback) { |
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