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  1. #ifndef SCENE_LOADING_SCREEN_H
  2. #define SCENE_LOADING_SCREEN_H
  3. #include "Scenes/Scene.h"
  4. #define BOOT_TIME 3300
  5. class SceneLoadingScreen : public Scene
  6. {
  7. public:
  8. void Initialize() override;
  9. void Update() override;
  10. void Draw(GraphicsEngine *graphics) override;
  11. void OnButtonClic(BTN btn) override;
  12. void Destroy() override;
  13. private:
  14. unsigned long start_millis = 0;
  15. };
  16. #endif