#ifndef SCENE_HEATING_SETTINGS_H #define SCENE_HEATING_SETTINGS_H #include "Scenes/Scene.h" #include "DataSaveLoad.h" class SceneHeatingSettings : public Scene { public: void Initialize() override; void Update() override; void Draw(GraphicsEngine *graphics) override; void OnButtonClic(BTN btn) override; void Destroy() override; private: int8_t m_current_percentage; }; #endif