#ifndef SCENE_MODE_SELECTION_H #define SCENE_MODE_SELECTION_H #include "Scenes/Scene.h" class SceneModeSelection : public Scene { public: void Initialize() override; void Update() override; void Draw(GraphicsEngine *graphics) override; void OnButtonClic(BTN btn) override; void Destroy() override; private: int8_t m_selection; uint8_t m_progress = 0; String m_selection_text; }; #endif