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  1. #ifndef SCENE_MAIN_MENU_H
  2. #define SCENE_MAIN_MENU_H
  3. #include "Scenes/Scene.h"
  4. class SceneMainMenu : public Scene
  5. {
  6. public:
  7. void Initialize() override;
  8. void Update() override;
  9. void Draw(GraphicsEngine *graphics) override;
  10. void OnButtonClic(BTN btn) override;
  11. void Destroy() override;
  12. private:
  13. void DrawDayNightCycle(uint8_t hour, uint8_t dawn, uint8_t dusk);
  14. void DrawTemperature(uint16_t x, uint16_t y, float temperature);
  15. };
  16. #endif