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- #ifndef APP_H
- #define APP_H
-
- #include <Arduino.h>
- #include <Spirulerie.h>
-
- #include "DataTypes.h"
- #include "SPIFFS.h"
- #include "TimeSystem.h"
- #include "TextContent.h"
- #include "DataSaveLoad.h"
-
- #include "WiFiSystem.h"
-
- #include "Tasks/TaskActuators.h"
- #include "Tasks/TaskThermometer.h"
- #include "Tasks/TaskAudioEngine.h"
- #include "Tasks/TaskInput.h"
- #include "Tasks/TaskApplication.h"
-
- #include "GraphicsEngine/GraphicsEngine.h"
- #include "GraphicsEngine/SimplexNoise.h"
- #include "GraphicsEngine/SpriteArrays.h"
- #include "GraphicsEngine/Elements.h"
-
- #include "Scenes/Scene.h"
- #include "Scenes/SceneMainMenu.h"
- #include "Scenes/SceneLoadingScreen.h"
- #include "Scenes/SceneTopMenu.h"
- #include "Scenes/ScenePumpUse.h"
- #include "Scenes/SceneModeSelection.h"
- #include "Scenes/SceneCustomModeSettings.h"
- #include "Scenes/SceneSettingsMenu.h"
- #include "Scenes/SceneTime.h"
- #include "Scenes/SceneThermometerCalibration.h"
- #include "Scenes/SceneHeatingSettings.h"
- #include "Scenes/SceneScreenSaverSettings.h"
- #include "Scenes/TestScene.h"
-
- // Commenting options
- #define SERIAL_DEBUG // TODO faudrait l'implémenter car les serial debug sont par default partout...
- //#define RESET_EEPROM_AT_BOOT // utile pour reset une carte quand on a modifié la partition d'EEPROM
-
- // Defines
- #define MAX_PERCENTAGE_LIGHT 35 // do not go above this value or the LED will fail (burn, melt plastic etc...)
- #define MAX_PERCENTAGE_HEATER 75 // So it doesn't draw too much current
- #define SECONDS_TO_SCREENSAVER 45 // only if screensaver is enabled in settings
-
- // Main container class for program
- class Application
- {
- // *** PUBLIC MEMBERS ***
- public:
- // Singleton
- static Application *singleton;
-
- // Member classes
- GraphicsEngine Graphics;
- WiFiSystem WifiSystem;
-
- // RTOS Queues
- QueueHandle_t temperatureQueue;
- QueueHandle_t TSensorActiveQueue;
- QueueHandle_t PWMActionsQueue;
- QueueHandle_t inputQueue;
- QueueHandle_t audioQueue;
-
- // RTOS Tasks
- TaskHandle_t audioTask;
- TaskHandle_t thermometerTask;
- TaskHandle_t actuatorTask;
- TaskHandle_t applicationTask;
- TaskHandle_t inputManagementTask;
-
- // App will control the actuators if true
- bool lightNominal = true;
- bool heatNominal = true;
- bool pumpNominal = true;
- bool isOnMainMenu = true;
-
- bool modeNeedsRefresh = true;
- ModeParameters parameters;
-
- // *** PUBLIC METHODS ***
- public:
- // Constructor
- Application();
- void Init();
- void Update();
-
- // Retrieve obfuscated data
- float GetCurrentTemperature();
- float GetCurrentLightLevel();
- bool GetPumpState();
-
- void LoadScene(Scene *scene);
-
- // Intertask communication
- void SendAction(uint8_t PWMChannel, float percentage, uint32_t fadetime);
- void PlayMelody(Melodies melody);
- void ChangeLight(uint8_t percentage_A, uint8_t percentage_B, uint32_t fade_time);
- void ChangePump(uint8_t percentage, uint32_t fadetime);
-
- // *** PRIVATE METHODS ***
- private:
- // Actuator management
- void Lighting();
- void Heating();
- void Pump();
- void StopHeating();
-
- // Booleans test
- bool IsDay();
- bool IsDebouncedInput(BTN btn);
-
- // *** PRIVATE MEMBERS ***
- private:
- Scene *m_current_scene;
- uint8_t m_current_pump_level = 0;
- uint8_t m_current_light_level = 0;
- float m_current_temperature = -1;
- uint64_t m_last_btn_press_time = 0;
- bool m_is_in_screensaver = false;
- ModeParameters m_mode_hibernation;
- ModeParameters m_mode_normal;
- };
-
- #endif
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